Apply a Polygon Filter to a Solid Model - RockPlot2D Polygons

RockWorks Solid Model Polygon Filter

RockWorks | ModOps | Solid | Filters | RockPlot Polygon Filter

This program reads (1) an existing RockPlot2D map (.Rw2D file) which contains one or more polygons and (2) an existing solid model (.RwMod file), and sets the model's nodes which lie either inside or outside a vertical projection of the polygon(s) to "0" or to null. This is a handy way to filter a solid model with multiple polygons.

Use: Filter a lithology model based on one or more property boundaries saved in a RockPlot2D map.

Feature Level: RockWorks Basic and higher

See also
     Applying a Polygon Filter to a Solid Model for polygon-clipping using a single polygon stored in a Polygon Table in the database.

Menu Options
Step-by-Step Summary


  1. Double-check that you have the following: A real number RockWorks solid model, and a RockPlot2D map that contains one or more polygons to be used to filter the solid model. These will be the input files for this program.
  2. Select the RockWorks | ModOps | Solid | Filters | RockPlot Polygon Filter menu option.
  3. Enter the requested menu settings, described above.
  4. Click the Continue button to proceed.

    The program will load the input solid model, determine whether each node lies inside or outside of the polygon(s) stored in the RockPlot2D map, and set the node to the replacement value you requested. Nodes that are not reset are left unchanged. The resulting node values will be stored in a new solid model on disk under the output file name you selected. If you have requested a diagram, it will be displayed in a RockPlot3D tab.

  5. You can adjust any of the input options in the main Options tab to the left, and then click the Continue button again to regenerate the model and display.
  6. View / save / manipulate / print the image in the RockPlot3D window.

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