Apply a Polygon Filter to a Solid Model

RockWorks Solid Model Polygon Filter

RockWorks | ModOps | Solid | Filters | Polygon Clipping

This program reads a user-created table listing polygon boundary coordinates, and sets a solid model’s nodes that lie either inside or outside a vertical projection of the polygon to "0" or null.

Use: Filter a geochemistry model based on proximity to control points, based on a "control" polygon you define. Or, filter a grade model based on a polygon representing a lease boundary.

Feature Level: RockWorks Basic and higher

Menu Options
Step-by-Step Summary


  1. Double-check that you have the following: A real number RockWorks solid model, and a Polygon Table that lists the X,Y coordinates of the polygon boundary to be used to filter the solid model. These will be the input files for this program.
  2. Select the ModOps | Solid | Filters | Polygon Clipping menu option.
  3. Enter the requested menu settings, described above.
  4. Click the Continue button to proceed.

    RockWorks will load the input solid model, determine whether each node lies inside or outside of the defined polygon, and set the node to the replacement value you requested. Nodes that are not reset are left unchanged. The resulting node values will be stored in a new solid model on disk under the output file name you selected. If you have requested a diagram, it will be displayed in a RockPlot3D tab.

  5. You can adjust any of the input options via the main Options tab to the left and then click the Continue button again to regenerate the model and display.
  6. View / save / manipulate / print the image in the RockPlot3D window.

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