Filtering Solid Models Based on Node to Borehole Distance

RockWorks Solid Model Distance Clipping Filter

RockWorks | ModOps | Solid | Filters | Distance Clipping

The Distance Clipping filter is used to filter an existing solid model file based on the nodes' distances from the control points. All nodes that lie beyond the distance cutoff will be set to null or a user-specified value (e.g. zero). This can be used to remove low-confidence areas from a model.
! Unlike earlier versions, this tool now computes the true 3D distance between the voxel and the control points, not just the XY location of the borehole.

This program requires that a real number RockWorks solid model already exists. It also requires that you have displayed in the RockWorks datasheet a listing of the X, Y,Z locations for the boreholes from which the solid model was created.

Feature Level: RockWorks Basic and higher

Menu Options
Step-by-Step Summary


  1. Access the RockWorks Datasheet program tab.
  2. Open into the datasheet the listing of the X, Y, and Z coordinates for the solid model control points.
  3. Select the ModOps | Solid | Filters | Distance Clipping menu option.
  4. Enter the requested menu settings, described above.
  5. Click the Continue button to proceed.

    RockWorks will load the input solid model file, and will determine which nodes lie within the declared cutoff distance from a control point. (Because the solid model is 3-dimensional, you can picture this cutoff distance to be a cylindrical zone around each control point, extending vertically through the solid model.)

    All nodes that lie within the cutoff from any control point will be passed to the output file unchanged. Any nodes in the source file that do not lie within the cutoff distance from any control point will be re-assigned a G value of "0." The resulting node values will be stored in a new solid model on disk under the output file name you selected. If you have requested a diagram, it will be displayed in a RockPlot3D tab.

  6. You can adjust any of the input options via the main Options tab to the left, and then click the Continue button again to regenerate the display.
  7. View / save / manipulate / print the image in the RockPlot3D window.

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