RockWorks | ModOps | Solid | Filters | Replace Node Values
This program is used to replace selected nodes within a model with the node values from another model.
This tool requires that the two solid model files (.RwMod) already exist, and that they have the same dimensions.
Use: This can be really handy if you wish to merge an intrusive model (e.g. lithology) with a stratiform model (e.g. stratigraphy solid), to accommodate scenarios which can't be handled with a single approach.
Feature Level: RockWorks Basic and higher
Menu Options
Step-by-Step Summary
- 3D Log Design
If you decide to include logs with this diagram (3D Solid Diagram | Striplogs), click on this tab at the top of the window to set up how you want the 3D logs to look.
See Visible Item Summary and Using the 3D Log Designer for details.
- Rules & Filters
Use these tabs at the top of the window to apply spatial filters, time/date filters, or stratigraphic rules to data being displayed in your 3D striplogs. (More info)
- Options
- Host Model: Click to the right to browse for the name of the existing RockWorks solid model (.RwMod file) whose selected nodes are to be replaced.
- Donor Model: Click to the right to select the name of the solid model (.RwMod) whose node values are to replace selected nodes in the Host model.
- Output Model: Click to type in the name to assign to the new solid model that the program will create, which results from the replacement operation.
- Replace Host Voxels With...
- Non-Null Donor Voxels: Choose this option if all non-null values in the donor model are to replace the corresponding nodes in the host model.
- Selected Donor Voxels: Choose this option if specific values in the donor model are to replace the corresponding nodes in the host model.
- Minimum Donor G-Value: Type in the minimum node value in the donor model to serve as a replacement.
- Maximum Donor G-Value: Type in the maximum node value in the donor model to serve as a replacement.
- 3D Solid Diagram
Insert a check here to display the output solid model as a 3D diagram.
Click this tab to set up the diagram options.
- Block Diagram
- Isosurface: Click in the Isosurface radio button to display the solid model as if enclosed in a "skin." This view will be smoother than a voxel display. (More info)
- Isomesh: Check this box to plot a series of polylines that represent three-dimensional contours at a user-defined cutoff. Click this tab to establish the settings. (More info)
- Voxels: Click in the Voxels radio button to represent the solid model in the 3D display as color-coded voxels. You can choose to display either the Full Voxel, or just the Midpoint. Display of the midpoint only can significantly improve display time for huge models.
- Filter: Check this option if you want to restrict the isosurface or voxel display to a specific data range. This does not affect the model, only the display of the model. Enabling this permits you to create an initial display in RockPlot3D that eliminates the need to manually change the display attributes. More importantly, this capability if essential for initially displaying the solid in a pre-filtered state when creating animations and Playlist scripts.
! These filter settings can be changed once the diagram is displayed in RockPlot3D.
- Color Scheme: Choose the color scheme for the block model - automatic, table-based, etc. (More info)
- Striplogs: Check this item to include 3D logs with the solid model display. Click the 3D Log Design button at the top of the window to set up how you want the logs to look.
- XYZ Clipping: Check this sub-item if you want to restrict the logs to a particular spatial area. (More info)
- Other 3D Solid Diagram Options: Use these checkboxes to append other layers to your 3D scene. (Summary)
- Draped Image: Include an image in this 3D scene, draped over an existing grid surface. (More info)
- Floating Image: Include an image in this 3D scene, floating at a specified elevation. (More info)
- Perimeter Cage Include a 3D reference cage around the solid diagram. (More info)
- Legends: Include one or more legends with the diagram.(More info)
- Infrastructure: Display buildings, pipes, or other infrastructure with your 3D scene. (More info)
- Faults: Include 3D fault ribbons with this scene. (More info)
- Other 3D Files: Include other, existing, RockPlot3D ".Rw3D" files in this scene. (More info)
- Output Options: Use these settings to define whether the output scene is to be saved (or displayed as "untitled"), how the file should be named, and whether it is to be displayed after it is created. It also offers export options. (More info)
- Double-check that you have two RockWorks solid models (*.RwMod) which will be the input files for this program.
- Select the ModOps | Solid | Filters | Replace Node Values menu option.
- Enter the requested menu settings, described above.
- Click the Continue button to proceed.
RockWorks will determine the voxels to be donated, based on the replacement method you've defined above. It will then replace those corresponding nodes in the host model with the donor nodes, storing the result under the output RwMod file name. If you have requested a diagram, it will be displayed in a RockPlot3D tab in the Options window.
- You can adjust any of the input options via the main Options tab to the left and then click the Continue button again to regenerate the model and display.
- View / save / manipulate / print / export the image in the RockPlot3D window.
Back to Solid Menu Summary
RockWare home page