RockWorks | ModOps | Solid | Import | ASCII (Text)
This program is used to read an existing set of regularly-spaced XYZG data stored in a text format and translate the data into a RockWorks solid model file format. See also Solid Model Import Format for details about the input file’s required structure.
NOTE: If the imported data does not contain xyzg points for every node within the model, then we recommend that you do not use this program. Instead, use the solid interpolation program (Solid | Create | XYZG-Solid).
Feature Level: RockWorks Basic and higher
Menu Options
Step-by-Step Summary
- 3D Log Design
If you decide to include logs with this diagram (3D Solid Diagram | Striplogs), click on this tab at the top of the window to set up how you want the 3D logs to look.
See Visible Item Summary and Using the 3D Log Designer for details.
- Rules & Filters
Use these tabs at the top of the window to apply spatial filters, time/date filters, or stratigraphic rules to data being displayed in your 3D striplogs. (More info)
- Input/Output
- ASCII Text File (Input): Click to the right to browse for the name of the solid model text file, created by another application, that you wish to import into RockWorks. See Solid Model Import Format for details about the input file’s required structure.
- RockWorks Solid Model File (Output): Click to the right to type in the name to assign the RockWorks-compatible solid model (.RwMod file) that the program will create.
- Undefined Node Value: If the input file is missing any nodes, you must declare a value for the program to assign any such undefined nodes for storage in the output RockWorks solid model.
- RockWorks Null Value: Choose this for undefined nodes to be assigned the RockWorks null value.
- Other Value: Choose this to assign a real number value to undefined nodes. Type that value into the prompt.
- 3D Solid Diagram
Insert a check here to display the output solid model as a 3D diagram.
Click this tab to set up the diagram options.
- Block Diagram
- Isosurface: Click in the Isosurface radio button to display the solid model as if enclosed in a "skin." This view will be smoother than a voxel display. (More info)
- Isomesh: Check this box to plot a series of polylines that represent three-dimensional contours at a user-defined cutoff. Click this tab to establish the settings. (More info)
- Voxels: Click in the Voxels radio button to represent the solid model in the 3D display as color-coded voxels. You can choose to display either the Full Voxel, or just the Midpoint. Display of the midpoint only can significantly improve display time for huge models.
- Filter: Check this option if you want to restrict the isosurface or voxel display to a specific data range. This does not affect the model, only the display of the model. Enabling this permits you to create an initial display in RockPlot3D that eliminates the need to manually change the display attributes. More importantly, this capability if essential for initially displaying the solid in a pre-filtered state when creating animations and Playlist scripts.
! These filter settings can be changed once the diagram is displayed in RockPlot3D
- Color Scheme: Choose the color scheme for the block model - automatic, table-based, etc. (More info)
- Striplogs: Check this item to include 3D logs with the solid model display. Click the 3D Log Design button at the top of the window to set up how you want the logs to look.
- XYZ Clipping: Check this sub-item if you want to restrict the logs to a particular spatial area. (More info)
- Other 3D Solid Diagram Options: Use these checkboxes to append other layers to your 3D scene. (Summary)
- Draped Image: Include an image in this 3D scene, draped over an existing grid surface. (More info)
- Floating Image: Include an image in this 3D scene, floating at a specified elevation. (More info)
- Perimeter Cage Include a 3D reference cage around the solid diagram. (More info)
- Legends: Include one or more legends with the diagram.(More info)
- Infrastructure: Display buildings, pipes, or other infrastructure with your 3D scene. (More info)
- Faults: Include 3D fault ribbons with this scene. (More info)
- Other 3D Files: Include other, existing, RockPlot3D ".Rw3D" files in this scene. (More info)
- Output Options: Use these settings to define whether the output scene is to be saved (or displayed as "untitled"), how the file should be named, and whether it is to be displayed after it is created. It also offers export options. (More info)
- Select the ModOps | Solid | Import | ASCII menu option.
- Enter the requested menu settings, listed above.
- Click the Continue button to proceed.
RockWorks will read the input file and translate it into a RockWorks solid model format, storing it under the requested output file name.
- View / save / manipulate / print / export the model in the RockPlot3D window.
Back to Solid Menu Summary
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