Tutorial: Edit the Map

Estimated time: 5 minutes.

In this section, you will use some of the RockPlot2D editing tools to make some changes to the map.

! It is necessary that you have completed the previous lessons before continuing. Click here to return to the beginning of this section.

  1. With the annotated point and contour map still displayed on the screen, click on the Edit button in the RockPlot2D button palette.
  2. Edit the upper annotation title:
    1. Double-click on the scale bar along the top edge of the map. You'll see the Scalebar Attributes window.

    2. Title: Edit this text, which may default to "Easting" (unless you changed the text during the annotation step), to Well Locations and Contours.
    3. Color: Click in the Color box just to the right of the Title prompt, and select Blue.
    4. Click the Apply button to apply these changes.
    5. Click Close to close the window. You'll see the new title placed at the top of the map.
  3. Edit one of the map symbols:
    1. Click on the Zoom In button and click a few times near any of the borehole location symbols, to enlarge the view.
    2. Click on the Edit button and then double-click on the symbol.
    3. Width, Height: Type in new values that are twice as large as the defaults. (Here, the size represents actual map units.) For example, if the symbol is currently set to "4" for the width and height, you would change both values to "8".
    4. Symbol: You can click on the picture of the symbol to select a different symbol design or color, clicking OK or Cancel to close the symbol selection window.
    5. Click Apply to apply the editing changes.
    6. Click Close to close the window.

    ! Use the Undo command (Edit menu) to undo previous edits to the image. The File | Options menu defines how many Undo levels will be available.

  4. Edit the contour line vertices:
    1. Use the scroll bars along the bottom and right side of the display to scroll to the left or right, until you see a labeled contour line.
    2. Click on the Edit button in the toolbar to select it.
    3. Click on the contour line. When it's selected, you should see small handles on each vertex of the multi-segmented line.
    4. Right-click on the selected line and choose Edit Vertices. You'll see the handles change color.
    5. Click on one of the vertices and drag it to a new location. Release the mouse button to complete the move.
    6. You can repeat this process for additional segments.

      ! If this contour line is being smoothed, the vertex may not be placed exactly where you've defined. You can turn off line smoothing using the Properties window.

    7. Click on the button at the bottom of the window (or press the Shift + Escape key) to get out of edit-vertex mode. The handles will return to the previous color.
    8. Right-click on the still-selected contour line and choose Properties.
    9. Set the Smoothing to 0 and click OK. The contour line will be redrawn with no smoothing. Here you can also adjust the line color and style, label size and color, and more for this contour line.
  5. Zoom back out by selecting the Zoom Out button and clicking in the map.
  6. Insert a raster image:
    1. Reposition the map window on your screen so that there is some white space to the right of the map.
    2. Select the Draw | Insert | Image menu item.
    3. Draw an insertion rectangle to the right of the map. You'll see a Raster (Bitmap) Attributes window.

    4. Establish the image settings:
      • Plot Border: Uncheck this.
      • Stretch: Uncheck this.
      • Load Image: Click this button. Select the file RockWare_Logo.jpg and click Open.
      • Click Apply to insert the image into the map scene.
      • Click Close to close the Attributes window.

    5. You'll see a logo now displayed to the right of the map.
    6. Click on the Edit button
    7. Click on the logo to select it.
    8. Drag to reposition the image, or click on one of the corner handles to resize it.
  7. Save the changes to the map: Click the Save button or select File | Save. Don't close this window - you'll use it in the next lesson.

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