Morphing Solid Models

RockWorks | Utilities | Solid | Morph

This program allows the user to create dynamic "movies" within RockPlot3D that show time-based changes within multiple solid models.

Menu Options
Step-by-Step Summary

Watch Video: http://youtu.be/SE9biem2Dvg
 


Menu Options

Step-by-Step Summary

  1. Access the RockWorks Utilities program tab.
  2. Open or create a datasheet that lists a single column of information: the names of the RockWorks solid model files (.RwMod files) to be morphed.  These files must reside in the current project folder.  The models should be listed with the first model in the sequence listed first and the last model listed last.

  3. Select the Solid | Morph menu option.
  4. Enter the requested information, discussed above.
  5. Click the Process button to continue.

The program will load the given solid model files into RockPlot3D, which will then create the requested number of transition models between the given models.  The transition models are generated by determining the change in each node between given models, and distributing that difference equally over the intermediate models. 

  1. Double-click on the morphed entity in the RockPlot3D data listing to run the sequence.  (See RockPlot3D Morph Options for details.)


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